题名

創造力與STEAM教育之重要性

并列篇名

The Importance of Creativity and STEAM Education

DOI

10.6249/SE.202003_71(1).0001

作者

洪榮昭(Jon-Chao Hong)

关键词
期刊名称

中等教育

卷期/出版年月

71卷1期(2020 / 03 / 01)

页次

6 - 9

内容语文

繁體中文

主题分类 社會科學 > 教育學
参考文献
  1. 張玉山(2017)。STEAM Maker 創客/自造教育的課程思維。中等教育,68(2),8-11。
    連結:
  2. 鄭國明,王仁俊(2017)。國中小學自造教育發展與現況。中等教育,68(2),116-126。
    連結:
  3. Chen, J. K.,Chen, I. S.(2012).Critical creativity criteria for students in higher education: Taking the interrelationship effect among dimensions into account.Quality & Quantity,46(4),1057-1075.
  4. Daker, R. J.,Cortes, R. A.,Lyons, I. M.,Green, A. E.(2020).Creativity anxiety: Evidence for anxiety that is specific to creative thinking, from STEM to the arts.Journal of Experimental Psychology: General,149(1),42-57.
  5. Glăveanu, V. P.(2018).Educating which creativity?.Thinking Skills and Creativity,27,25-32.
  6. Harris, A.,de Bruin, L.(2017).Steam education: Fostering creativity in and beyond secondary schools.Australian Art Education,38(1),54-75.
  7. Jamil, F. M.,Linder, S. M.,Stegelin, D. A.(2018).Early childhood teacher beliefs about STEAM education after a professional development conference.Early Childhood Education Journal,46(4),409-417.
  8. Kremer, H.,Villamor, I.,Aguinis, H.(2019).Innovation leadership: Best-practice recommendations for promoting employee creativity, voice, and knowledge sharing.Business Horizons,62(1),65-74.
  9. Perignat, E.,Katz-Buonincontro, J.(2019).STEAM in practice and research: An integrative literature review.Thinking Skills and Creativity,31,31-43.
  10. Richerson, P. J.(2004).Not by genes alone: How culture transformed human evolution.Chicago, IL:University of Chicago Press.
  11. Runco, M. A.,Jaeger, G. J.(2012).The standard definition of creativity.Creativity Research Journal,24,92-96.
  12. Shiu, E.(Ed.)(2014).Creativity research: An interdisciplinary and multidisciplinary research handbook.London, UK:Routledge.
  13. Stohlmann, M.,Moore, T. J.,Roehrig, G. H.(2012).Considerations for teaching integrated STEM education.Journal of Pre-College Engineering Education Research,2(1),28-34.
  14. Suh, J.,Cho, J. Y.(2020).Linking spatial ability, spatial strategies, and spatial creativity: a step to clarify the fuzzy relationship between spatial ability and creativity.Thinking Skills and Creativity,35,100628.
  15. Trilling, B.,Fadel, C.(2009).21st century skills: Learning for life in our times.New York:Wiley.
  16. 朱耀明(2017 年 8 月 28 日)。中小學自造教育示範中心理念與推動實務。取自 http://163.27.37.96/20170828/中小學自造教育示範中心理念與實務3.pdf
  17. 林文律(2000)。學校行政:理想與實際。學校行政,6,24-37。
  18. 教育部(2003).創造力教育白皮書.
  19. 薛瑞君(2017)。創客教育開啟臺灣自造者時代。師友月刊,598,49-53。
被引用次数
  1. 簡俊發,廖逸凡,董名家,許世孟,林侑輝,林永昇(2021)。水土保持防災教育創新研究:以大規模崩塌防災教育為例。中華水土保持學報,52(4),241-252。
  2. 湯梓辰,陳嫚瑩(2021)。STEAM在臺灣教育市場之個案探究-以香港商酷比客國際有限公司為例。國立臺灣科技大學人文社會學報,17(4),441-458。