题名

運動在大學智慧校園之應用

并列篇名

Application of Sports/Exercise on a Smart College Campus

DOI

10.6162/SRR.201912_(151).0002

作者

廖尹華(Yin-Hua Liao)

关键词

物聯網 ; 穿戴式裝置 ; 團隊式運動競賽 ; 智慧運動資訊平臺 ; internet of thing ; wearable device ; team-style sports competitions ; smart sports information

期刊名称

大專體育

卷期/出版年月

151期(2019 / 12 / 31)

页次

13 - 23

内容语文

繁體中文

中文摘要

近年來資訊科技的進步日新月異,各縣市政府積極推動智慧城市,提供人民便捷的生活科技,同時亦是城市競爭力的展現。同理進入教育機構積極推動智慧校園,將資訊科技與教育設施規劃整合,營造便捷獲取資訊和資源的智慧環境,則大學體育運動的推展因勢利導可應用智慧校園的軟硬體設施開發,提供大學生更貼近生活趣味的學習模式。本文採文獻分析法,以物聯網之發展為主軸,目的是探討當今資訊科技快速通暢的無限連結於大學生運動之應用。綜整相關文獻提出開發便捷的網路報名系統、應用手機應用程式(application, APP)與穿戴式裝置於個人健身、研發精準運動模式、開發趣味具挑戰性的團隊式運動競賽、建置校園智慧運動資訊平臺等應用模式。本文結語如下:藉由大學豐富的教育資源進一步從產學合作與人才培育跨領域整合,並可從蒐整的雲端資料庫操作校務研究分析,將運動資訊成果反饋於後續規劃推動的行政策略上,讓校園智慧運動同時是實驗與實證的場域,其效能值得期待。

英文摘要

Recent improvements in information technology have created the possibility for governments to try to build a "smart city" which would offer convenience to its residents and promote economic competitiveness. Similar technology could be brought to bear on the planning and construction of university campus buildings and equipment, potentially creating a well-integrated "smart campus" that could offer easy access to information and resources. The purpose of this paper is to conduct a literature review focusing on the development of the internet of things as it applies to sports/exercise facilities and programs on a smart college campus. Potential features might include the establishment of a convenient online registration system, cellphone APPs, wearable devices for personal fitness, the development of precise sports models and challenging team-style sports competitions, and the application of a smart sports information platform. This paper concludes that a cooperative, integrated industry-government-university relationship could leverage the rich educational resources that universities offer for talent development. In addition, the university's institutional research resources could analyze the big data from cloud databases, offering feedback as a reference to promote sports information and administrative strategies for a smart campus. This paper provides suggestions and strategies for follow-up planning. The efficacy of cooperative relationships as applied to smart campus development merits further research.

主题分类 社會科學 > 體育學
参考文献
  1. 吳思穎, S.-Y.,周學雯, H.-W.(2016)。穿戴式裝置應用於運動訓練之探討─以 GPS 智慧運動錶為例。中華體育季刊,30(1),39-48。
    連結:
  2. 張厥煒, C.-W.,李仁德, R.-D.(2011)。學生棒球運動紀錄與運動防護資訊系統之設計與建置。中華體育季刊,25(3),437-450。
    連結:
  3. 陳光宗, G.-Z.,施致平, C.-P.(2014)。科技接受模式於體育運動之應用探討。中華體育季刊,28(3),187-194。
    連結:
  4. 湯志民, C.-M.(2019)。智慧校園 (smart campus) 的理念與推展。學校行政,121,125-140。
    連結:
  5. Anderson, D. (2018, December 9). Elon’s Imagining the Internet Center & Pew Research Center release new study on artificial intelligence. Retrieved from https://www.elon.edu/u/news/2018/12/09/elons-imagining-the-internet-center-pew-research-center-release-newstudy-on-artificial-intelligence
  6. Chan, H. C. Y.,Chan, L.(2018).Smart library and smart campus.Journal of Service Science and Management,11(6),543-564.
  7. Thakur, R.,Hale, D.(2013).Service innovation: A comparative study of U.S. and Indian service firms.Journal of Business Research,66(8),1108-1123.
  8. Wang, F.-L.(2017).Research on the application of smart campus construction under the background of big data.2017 2nd International Conference on Computer, Network Security and Communication Engineering,Bangkok, Thailand:
  9. 王文娟, W.-J.(2016)。物聯網概念及應用。經濟前瞻,168,29-36。
  10. 田育瑄(2018,4月27日)。科技是增進人類福祉的工具,還是人類生活的禍害?親子天下電子報。資料引自 https://flipedu.parenting.com.tw/article/4605[Tian, Y.-X. (2018, April 27). Is technology a tool for improving human well-being, or is it a scourge of human life? Parent-child World Newsletter. Retrieved from https://flipedu.parenting.com.tw/article/4605]
  11. 何是勳, S.-H.,林明宏, M.-H.,黃美華, M.-H.(2017)。以能力集合與科技接受模式探討健身 APP 開發之研究。習慣領域期刊,8(1),89-119。
  12. 李瑜, Y.,羅賢君, S.-C.,鄭乃禎, N.-C.,黃昭仁, C.-J.,蔡昆儒, K.-J.,朱元華, Y.-H.(2014)。穿戴式電子,掌握三大關鍵核心技術!。電工通訊季刊,3,1-9。
  13. 周秩年、黃怡姍(2018)。產業分析:運動服務業發展趨勢(2018 年)。資料引自 http://www.twtrend.com/share_cont.php?id=62[Chou, C.-N., & Huang, Y.-S. (2018). Industry analysis: Development trend of sports service industry (2018). Retrieved from http://www.twtrend.com/share_cont.php?id=62]
  14. 林倖妃(2016,12 月 16 日)。臺灣拚智慧城市,6 縣市挑哪塊下手?未來城市。資料引自 https://futurecity.cw.com.tw/article/16[Lin, X.-F. (2016, December 16). Taiwan creates a smart city, which one to choose from 6 cities? Future City. Retrieved from https://futurecity.cw.com.tw/article/16]
  15. 邱鈺雅(2018,6月24日)。精準量化運動員訓練:VR 讓運動不只靠經驗。中時電子報。資料引自 https://www.iii.org.tw/focus/FocusDtl.aspx?f_type=1&f_sqno=ms4EpBZpIUfdr4mbVJXSFw__&fm_sqno=12#####[Qiu, Y.-Y. (2018, June 24). Accurately quantify athletes’training: VR makes sports more than just experience. Chinatimes. Retrieved from https://www.iii.org.tw/focus/FocusDtl.aspx?f_type=1&f_sqno=ms4EpBZpIUfdr4mbVJXSFw__&fm_sqno=12#####]
  16. 洪國洋, G.-Y.,洪國朕, K.-C.,吳東翰, D.-H.(2017)。臺北市內湖運動中心智慧科技產學合作與人才育成。運動管理,36,30-40。
  17. 桃園市政府(2019)。桃園智慧城市資訊網。資料引自 https://www.tycg.gov.tw/smartcity[Taoyuan City Government. (2019). Intelligent city of Taoyuan information service network. Retrieved from https://www.tycg.gov.tw/smartcity]
  18. 翁書婷(2015,12 月 1 日)。30 個關鍵字!讓你搞懂物聯網 (IoT)。資料引自 https://www.bnext.com.tw/article/34549/bn-article-34549[Weng, S.-T. (2015, December 1). 30 keywords! Let you understand the internet of things. Retrieved from https://www.bnext.com.tw/article/34549/bn-article-34549]
  19. 財團法人臺灣網路資訊中心(2018)。2018 臺灣網路報告。資料引自 https://www.twnic.net.tw/doc/twrp/201812b.pdf[Taiwan Network Information Center. (2018). Taiwan internet report 2018. Retrieved from https://www.twnic.net.tw/doc/twrp/201812b.pdf]
  20. 國家發展委員會(2018)。107 年持有手機民眾數位機會調查報告。資料引自 https://www.ndc.gov.tw/cp.aspx?n=55C8164714DFD9E9[National Development Council. (2018). 2018 mobile phone users’ digital opportunity survey. Retrieved from https://www.ndc.gov.tw/cp.aspx?n=55C816471 4DFD9E9]
  21. 湯志民, C.-M.(2015)。教育設施 4.0:智慧校園。2015 學校建築研究:學校建築的創新與精進,臺北市=Taipei, Taiwan:
  22. 臺北市政府(2019)。臺北智慧城市。資料引自https://smartcity.taipei/about[Taipei City Government. (2019). Smart Taipei. Retrieved from https://smartcity.taipei/about]
  23. 鄧凱元, K.-Y.,許言, Y.(2015)。物聯網與服務創新應用探討。工業設計,131,26-32。
  24. 戴一涵、邱煜程、相子元(2019,6 月 5 日)。虛擬實境 VR 於運動之應用。資料引自 https://www.sportscience.com.tw/article/detail[Tai, I.-H., Qiu, Y.-C., & Shiang, T.-Y. (2019, June 5). Application of VR in sports. Retrieved from https://www.sportscience.com.tw/article/detail]