题名 |
以玩家水準評估iPad遊戲輔助設備之適用性 |
并列篇名 |
Estimating the Applicability of Gaming Accessories for the iPad by Gamer Level |
作者 |
林大偉(Ta-Wei Lin) |
关键词 |
遊戲平台轉換 ; 遊戲介面 ; 玩家水準 ; iPad遊戲輔助設備 ; 介面涉入程度 ; Game Platform Transfer ; Gaming Interface ; Gamer Level ; Gaming Accessories for iPad ; Interface Investment |
期刊名称 |
設計學報 |
卷期/出版年月 |
20卷4期(2015 / 12 / 01) |
页次 |
1 - 19 |
内容语文 |
繁體中文 |
中文摘要 |
iPad所開拓的觸控遊戲市場,使得街機遊戲(arcade game)紛紛移轉至iPad平台,延續舊玩家經驗而推出的iPad遊戲輔助設備也陸續上市。為了理解其貢獻,本研究以iPad為基礎,加上市面可購得之3項遊戲輔助設備:搖桿、滑桿(fling)和十字鍵,視為以遊戲介面差異為區隔的4個情境,並要求32位受測者以組內設計進行6款街機時代的經典遊戲,其得分被視為遊戲表現。結果發現:1. iPad遊戲輔助設備在複雜操作的遊戲中未顯助益,而在操作複雜度相對較低的遊戲中部份地提供顯著幫助,特別是滑桿;2.受測者的介面涉入程度,來自於接觸特定介面的遊戲款數累計,有助於觀察其採用不同遊戲介面時的遊戲表現而具備貢獻;3.受測者的鍵盤和手把涉入程度,可以部份地被用來預測操作複雜度相對較低的遊戲之表現。 |
英文摘要 |
The aim of this study is to understand how gaming accessories contribute to gameplay of arcade games transferred to the iPad. This study was conducted based on the iPad and three widely obtainable gaming accessories: the joystick, fling, and D-pad. Four conditions were devised based on differences of gaming interface, and 32 subjects were asked to play six classic games from the arcade game period using a within-subjects design. The scores were perceived as the subjects' gaming performance. Results of the experiment indicate the following findings: 1. The gaming accessories did not significantly help gameplay of games that have complicated controls, but did markedly aid performance in games with relatively simple controls. This phenomenon was especially notable with the fling. 2. The level of interface investment was determined by the accumulated number of games played on specific interfaces. Interface investment can contribute to the observation of gaming performance on different gaming interfaces. 3. The subject's keyboard and joystick investment levels can be partially used to predict gaming performance in games with relatively uncomplicated controls. |
主题分类 |
人文學 >
藝術 社會科學 > 傳播學 |
参考文献 |
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