题名

多媒體資訊站介面設計對高齡者使用性的影響

并列篇名

The Impact of the Design of Interface of Multimedia Information System on the Usability of Elderly Users

作者

呂佳珍(Chia-Chen Lu);黃國樑(Kuo-Liang Huang);沈宇哲(Yu-Che Shen)

关键词

高齡使用者 ; 多媒體資訊系統 ; 互動介面設計 ; 使用性評估 ; Elderly Users ; Multimedia Information System ; Interactive Interface Design ; Usability Evaluation

期刊名称

設計學報

卷期/出版年月

22卷2期(2017 / 06 / 01)

页次

49 - 66

内容语文

繁體中文

中文摘要

全球正面臨人口老化,對高齡使用者來說,生理與認知機能的老化,將導致資訊生活衝擊與不便。本研究試圖提升高齡者,在使用便利商店「多媒體資訊站」介面使用體驗。第一階段,歸納整理影響高齡者操作介面的因素,結果得到「按鈕形式」、「介面複合有無」、「資訊分類」及「時間分類方式」四個主要變項;第二階段將四個變項以單因子實驗設計方法分別帶入介面A 與介面B,進一步了解高齡者對介面使用性、主觀滿意度與心智負荷的影響。其結果顯示:1. 2D 與3D「按鈕形式」對使用性來說沒有顯著的差異;2.精簡介面資訊說明有助於理解介面內容;3.具有網路使用經驗,可讓介面操作花費更少的時間、心智負荷相對也較少,但介面操作的主觀滿意度上並無影響。

英文摘要

The whole world is subject to population aging, which, for the elderly, means the aging of their physiological functions. Such a trend will bring impact and inconvenience to people's utilization of information technologies. In this study, attempts have been made to improve the elderly's experience in using the "multimedia information station" interface of the convenience stores. In the first stage, factors that affect the elderly's interface operation are summarized and classified, namely the "button pattern", "composite interface", "information classification" and "temporal classification"; in the second stage, the above four variables are put into Interface A and Interface B by design methods for a single factor test one by one, in order to further understand the impact of four factors on the elderly's interface usage, subjective satisfaction and mental load. The results turn out to be: 1. there is no obvious difference in the interface usage between 2D and 3D "button patterns"; 2. simplifying the introduction to the interface will help the elderly understand the information about the interface; 3. the possession of network operation experience will help the elderly save the time spent on interface operation, and lower their mental load but has no impact on the subjective satisfaction concerning the interface operation.

主题分类 人文學 > 藝術
社會科學 > 傳播學
参考文献
  1. 田孟心( 2016 )。台灣超商密度世界第一, 背後的代價是什麼? 天下雜誌。取自:http://www.cw.com.tw/article/article.action?id=5077792 Tien, M. H. (2016). What is the price behind the highest density in the world for Taiwan convenience store? Common Wealth Magazine. Retrieved from: http://www.cw.com.tw/article/article.action?id=5077792 [in Chinese, semantic translation].
  2. Cara(2015)。台灣超商龍頭爭霸戰:全家、7-11、萊爾富。取自:http://journal.eyeprophet.com/%E8%B6%85%E5%95%86%E9%BE%8D%E9%A0%AD%E7%88%AD%E9%9C%B8%E6%88%B0/ Cara (2015). Supper business leader battle in Taiwan: FamaliMart, 7-11, and Life. Retrieved from: http://journal.eyeprophet.com/%E8%B6%85%E5%95%86%E9%BE%8D%E9%A0%AD%E7%88%AD%E9%9C%B8%E6%88%B0/ [in Chinese, semantic translation].
  3. 陳建宇(2013 年2 月 9 日)。Kiosk 機台上看二億使用人次「蛇」麼服務攏A 通。電子商務時報。取自:http://www.ectimes.org.tw/Shownews.aspx?id=130208234228 Chen, C. Y. (2013, February 9 ). Kiosk machine with all-round service have used upon 200 million people. Electronic Commerce Times. Retrieved from: http://www.ectimes.org.tw/Shownews.aspx?id=130208234228[in Chinese, semantic translation].
  4. 楊雅民(2007 年8 月7 日)。超商紛設多媒體機台拓商機。自由時報,6 版。取自:http://news.ltn.com.tw/news/business/paper/145841 Yang, Y. M. (2007, August 7). Convenience stores set the multimedia machines to extend business opportunities. August 2, 2007. Liberty Times, 6. Retrieved from: http://news.ltn.com.tw/news/business/paper/145841 [in Chinese, semantic translation].
  5. Ali, N. M.,Shahar, S.,Kee, Y. L.,Norizan, A. R.,Noah, S. A. M.(2012).Design of an interactive digital nutritional education package for elderly people.Informatics for Health and Social Care,37(4),217-229.
  6. Atchley, R. C.(1994).Social forces and aging: An introduction to social gerontology.CA:Wadsworth.
  7. Brooke, J.(1996).SUS-A quick and dirty usability scale.Usability Evaluation in Industry,189(194),4-7.
  8. Caprani, N.,Doherty, A. R.,Lee, H.,Smeaton, A. F.,O'Connor, N. E.,Gurrin, C.(2010).Designing a touch-screen SenseCam browser to support an aging population.Proceedings of CHI'10 Extended Abstracts on Human Factors in Computing Systems,New York, NY:
  9. Caprani, N.,O'Connor, N. E.,Gurrin, C.(2012).Touch screens for the older user.Croatia:InTech.
  10. Commodari, E.,Guarnera, M.(2008).Attention and aging.Aging Clinical and Experimental Research,20(6),578-584.
  11. Cox, K.,Walker, D.(1993).User interface design.New York, NY:Prentice Hall.
  12. Craik, F. I.,Salthouse, T. A.(2011).The handbook of aging and cognition.NJ:Psychology Press.
  13. Fisk, A. D.,Rogers, W. A.,Charness, N.,Czaja, S. J.,Sharit, J.(2009).Designing for older adults: Principles and creative human factors approaches.Boca Raton, FL:CRC press.
  14. Hall, C. D.,Smith, A. L.,Keele, S. W.(2001).The impact of aerobic activity on cognitive function in older adults: A new synthesis based on the concept of executive control.European Journal of Cognitive Psychology,13(1-2),279-300.
  15. Hart, S. G.(2006).NASA-task load index (NASA-TLX); 20 years later.Proceedings of the 50th Annual Meeting of the Human Factors and Ergonomics Society
  16. Hart, S. G.,Staveland, L.(1986).NASA Task Load Index (TLX).California, CA:NASA Ames Research Center..
  17. Hawthorn, D.(2000).Possible implications of aging for interface designers.Interacting with Computers,12(5),507-528.
  18. Hawthorn, D.(2000).Possible implications of aging for design.Applied Ergonomics,24(1),9-14.
  19. Huang, K.-L.,Chen, K.-H.,Ho, C.-H.(2014).Promoting in-depth reading experience and acceptance: Design and assessment of tablet reading interfaces.Behaviour and Information Technology,33(6),606-618.
  20. Huang, K.-L.,Chen, K.-H.,Ho, C.-H.(2014).Enhancement of reading experience: Users' behavior patterns and the interactive interface design of tablet readers.Library Hi Tech,32(3),509-528.
  21. Lee, C.,Kuo, C.(2001).A pilot study of ergonomic design for elderly Taiwanese people.Proceedings of the 5th Asian Design Conference-International Symposium on Design Science,Seoul:
  22. Loureiro, B.,Rodrigues, R.(2014).Design guidelines and design recommendations of multi-touch interfaces for elders.Proceedings of the 7th International Conference on Advances in Computer-Human Interactions,Barcelona:
  23. Nielsen, J.(1994).Usability engineering.Oxford, England:Elsevier.
  24. Okada, A.(1997).Ergonomics approach in universal design.JSSD,4(4),40-45.
  25. Preece, J.,Benyon, D.(1993).A guide to usability: Human factors in computing.Boston, MA:Addison-Wesley Longman Publishing.
  26. Schut, L. J.(1998).Motor system changes in the aging brain: What is normal and what is not.Geriatrics,53,S16-9.
  27. Shneiderman, B.,Plaisant, C.,Cohen, M.,Jacobs, S.(2010).Designing the user interface: Strategies for effective human-computer interaction.London:Pearson Education India.
  28. Wickens, C. D.,Hollands, J. G.,Banbury, S.,Parasuraman, R.(2015).Engineering psychology & human performance.New York, NY:Psychology Press.
  29. 王文科(1994)。質的教育研究方法。台北=Taipei:師大書苑=Shtabook。
  30. 李傳房(2014)。高齡使用者擴增實境互動導覽介面研究。福祉科技與服務管理學刊,2(3),243-258。
  31. 林文燦(2015)。政府公務人力老化問題之研究-高齡化組織概念初探。人事月刊,358,18-27。
  32. 林谷合(2015)。台中市=Taichung City, Taiwan,國立中興大學=National Chung Hsing University。
  33. 高春錦、王國忠(2014)。氧與健康。北京=Beijing:人民衛生=People's Medical Publishing Hous。
  34. 張一岑(2010)。人因工程學。台北=Taipei:揚智=Yang-Chih Book。
  35. 張世勳(2009)。台南市=Tainan City, Taiwan,國立成功大學=National Cheng Kung University。
  36. 游輝禎、徐志宏(2013)。內政部建築研究所研究報告內政部建築研究所研究報告,台北市=Taipei:。
  37. 馮泉富(2016)。台灣2017 年將達高齡社會 4 大商機即將起飛。理財周刊,819,1-3。
  38. 廖敏伶(2001)。雲林縣=Yunlin County, Taiwan,國立雲林科技大學=Yun Tech University。
  39. 諾曼、卓耀宗譯(2000)。設計心理學。台北市=Taipei:遠流=Yuan-Liou publishing。
被引用次数
  1. 劉秉承(2018)。「城市診脈」動線系統之模擬與預測-一種基於空間型構理論動線區段分析之都市空間結構研究。設計學報,23(3),1-21。
  2. 劉育君、柯志祥(2018)。新聞網頁留白量對青壯兩代使用者的影響。設計學報,23(4),1-20。
  3. 蕭秋祺,郝光中,林保源,王識貴(2021)。多媒體老人功能性體適能檢測行動應用程式開發與滿意度研究。國際數位媒體設計學刊,13(1),39-56。