参考文献
|
-
王鴻祥, H. H.,洪瑞璘, J. L.(2011)。文創商品的隱喻設計模式。設計學報,16(4),35-55。
連結:
-
洪偉肯, W. K.,陳玲鈴, L. L.(2010)。如何量測產品的矛盾語意。設計學報,15(4),41-58。
連結:
-
馬嘉陽, J.,陳圳卿, C. C.(2019)。功能性過場動畫與情緒變化之關係探討。設計學報,24(1),1-16。
連結:
-
Andreas, K.,Tsiatsos, T.,Terzidou, T.,Pomportsis, A.(2010).Fostering collaborative learning insecond life: Metaphors and affordances.Computers & Education,55(2),603-615.
-
Ashbrook, D. L.(2010).Atlanta, Georgia,Georgia Institute of Technology.
-
Basten, F.,Ham, J.,Midden, C.,Gamberini, L.,Spagnolli, A.(2015).Does trigger location matter? The influence of localization and motivation on the persuasiveness of mobile purchase recommendations.Proceedings of 10th International Conference on Persuasive Technology,Chicago, IL:
-
Betz, S.,Hall, R.(2015).Self-archiving with ease in an institutional repository: Microinteractions and the user experience.Information Technology and Libraries,34(3),43-58.
-
Blackler, A.,Popovic, V.,Mahar, D.(2003).The nature of intuitive use of products: An experimental approach.Design Studies,24(6),491-506.
-
Britton, A.,Setchi, R.,Marsh, A.(2013).Intuitive interaction with multifunctional mobile interfaces.Journal of King Saud University-Computer and Information Sciences,25(2),187-196.
-
Buck, R.,Khan, M.,Fagan, M.,Coman, E.(2018).The user affective experience scale: A measure of emotions anticipated in response to pop-up computer warnings.International Journal of Human–Computer Interaction,34(1),25-34.
-
Chang, B. W.,Ungar, D.(1993).Animation: from cartoons to the user interface.Proceedings of the 6th Annual ACM Symposium on User Interface Software and Technology,Atlanta, GA:
-
Chen, C. H.,Li, S.(2020).The effect of visual feedback types on the wait indicator interface of a mobile application.Displays,61,1-10.
-
Chintalapani, G.,Plaisant, C.,Shneiderman, B.(2004).Extending the utility of treemaps with flexible hierarchy.Proceedings of 8th International Conference on Information Visualisation,London:
-
Constantiou, I. D.(2009).Consumer behaviour in the mobile telecommunications’ market: The individual’s adoption decision of innovative services.Telematics and Informatics,26(3),270-281.
-
Cooper, A.,Reimann, R.,Cronin, D.(2007).About face 3: The essentials of interaction design.Indianapolis, IN:Wiley Publishing.
-
Corbin, J.,Strauss, A.(2014).Basics of qualitative research: Techniques and procedures for developing grounded theory.Thousand Oaks, CA:Sage Publications.
-
Eames, C.,Carla, H.,Eames, D.(2007).100 quotes by Charles Eames.Los Angeles, CA:Eames Office.
-
Falkowska, J.,Kilijańska, B.,Sobecki, J.,Zerka, K.(2018).Microinteractions of forms inweb based systems usability and eye tracking metrics analysis.International Conference on Applied Human Factors and Ergonomics,Orlando, FL:
-
Franzoni, V.,Milani, A.,Mengoni, P.,Piccinato, F.(2020).Artificial intelligence visual metaphors in e-learning interfaces for learning analytics.Applied Sciences,10(20),71-95.
-
Ghiani, G.,Manca, M.,Paternò, F.,Santoro, C.(2017).Personalization of context-dependent applications through trigger-action rules.ACM Transactions on Computer-Human Interaction,24(2),1-33.
-
Harrison, A. W.,Rainer Jr, R. K.(1992).The influence of individual differences on skill in end-user computing.Journal of Management Information Systems,9(1),93-111.
-
Hekkert, P.,Cila, N.(2015).Handle with care! Why and how designers make use of product metaphors.Design Studies,40,196-217.
-
Hekkert, P.,Van Wieringen, P. C. W.(1996).The impact of level of expertise on the evaluation oforiginal and altered versions of post-impressionistic paintings.Acta psychologica,94(2),117-131.
-
Ishii, H.,Lakatos, D.,Bonanni, L.,Labrune, J. B.(2012).Radical atoms: Beyond tangible bits, toward transformable materials.Interactions,19(1),38-51.
-
Issara, W. (2017, March 21). Creating usability with motion: The UX in motion manifesto. Retrieved fromhttps://medium.com/ux-in-motion/creating-usability-with-motion-the-ux-in-motion-manifesto-a87a4584ddc
-
Jung, H.,Wiltse, H.,Wiberg, M.,Stolterman, E.(2017).Metaphors, materialities, and affordances: Hybrid morphologies in the design of interactive artifacts.Design Studies,53,24-46.
-
Kang, S. R.,Lee, E.(2003).User experience: Beyond usability.Proceedings of the 6th Asian Design Conference,Tsukuba:
-
Kapros, E.,Kipp, K.(2016).Microinteractions and a gamification framework as a mechanism for capturing 21 century skills.Proceedings of the International Conference on Learning and Collaboration Technologies,Toronto:
-
Kim, B.,Choi, M.,Han, I.(2009).User behaviors toward mobile data services: The role of perceived fee and prior experience.Expert Systems with Applications,36(4),8528-8536.
-
Lakoff, G.,Johnson, M.(1980).Metaphors we live by.Chicago, IL:University of Chicago Press.
-
Ma, J. Y.,Chen, C. C.(2021).Evaluating user perception and emotion of microinteractions using a contradictory semantic scale.Journal of the Society for Information Display,30(2),103-114.
-
Macaranas, A.,Antle, A. N.,Riecke, B. E.(2015).What is intuitive interaction? Balancing users’ performance and satisfaction with natural user interfaces.Interacting with Computers,27(3),357-370.
-
McDaniel, R.(2015).Understanding microinteractions as applied research opportunities for information designers.Communication Design Quarterly Review,3(2),55-62.
-
Neale, D. C.,John, M. C.(1997).Handbook of human-computer interaction.Amsterdam:North Holland Publishing.
-
Norman, D. A.(2004).Emotional design: Why we love (or hate) everyday things.New York, NY:Basic Books.
-
Olwal, A.,Starner, T.,Mainini, G.(2020).E-textile microinteractions: Augmenting twist with flick, slide and grasp gestures for soft electronics.Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems,New York, NY:
-
Preece, J.,Rogers, Y.,Sharp, H.(2002).Interaction design: Beyond human-computer interaction.New York, NYS:John Wiley & Sons.
-
Raento, M.,Oulasvirta, A.,Petit, R.,Toivonen, H.(2005).ContextPhone: A prototyping platform for context-aware mobile applications.IEEE pervasive computing,4(2),51-59.
-
Rasmussen, M. K.,Troiano, G. M.,Petersen, M. G.,Simonsen, J. G.,Hornbæ k, K.(2016).Sketching shape-changing interfaces: Exploring vocabulary, metaphors use, and affordances.Proceedings of the Conference on Human Factors in Computing Systems,San Jose,CA:
-
Rukhiran, M.,Netinant, P.(2020).A practical model from multidimensional layering: Personal finance information framework using mobile software interface operations.Journal of Information and Communication Technology,19(3),321-349.
-
Saffer, D.(2013).Microinteractions: Designing with details.New York, NY:O'Reilly Media.
-
Seckler, M.,Heinz, S.,Forde, S.,Tuch, A. N.,Opwis, K.(2015).Trust and distrust on the web: User experiences and website characteristics.Computers in Human Behavior,45,39-50.
-
Stol, K. J.,Ralph, P.,Fitzgerald, B.(2016).Grounded theory in software engineering research: A critical review and guidelines.Proceedings of the 38th International Conference on Software Engineering,Austin, TX:
-
Taylor, S.,Todd, P.(1995).Assessing IT usage: The role of prior experience.Management Information Systems Quarterly,19,561-570.
-
Veen, J.(2001).The art & science of web design.Indianapolis, IN:New Riders.
-
Xenakis, I.,Arnellos, A.(2013).The relation between interaction aesthetics and affordances.Design Studies,34(1),57-73.
-
Youn, J. H.,Seo, Y. H.,Oh, M. S.(2017).A study on UI design of social networking service messenger by using case analysis model.Journal of Information and Communication Convergence Engineering,15(2),104-111.
-
胡幼慧, Y. H.(1996).質性研究:理論、方法及本土女性研究實例.臺北市=Taipei:巨流圖書股份有限公司=Chu Liu Book.
-
游萬來, M. L.,葉博雄, P. H,高曰菖, Y. C(1997)。產品意象及其表徵設計的研究─以收音機為例。設計學報,2(1),31-45。
-
蕭瑞麟, R. L.(2020).不用數字的研究:質性研究的思辨脈絡.臺北市=Taipei:五南=Wu Nan.
|