题名 |
Distributed Sound Rendering for Distributed Virtual Environments |
DOI |
10.6138/JIT.2010.11.1.03 |
作者 |
Ken K. P. Chan;Rynson W. H. Lau;Jian-Min Zhao |
关键词 |
Distributed sound rendering ; Real-time sound rendering ; Physical sound modeling |
期刊名称 |
網際網路技術學刊 |
卷期/出版年月 |
11卷1期(2010 / 01 / 01) |
页次 |
25 - 32 |
内容语文 |
英文 |
英文摘要 |
A distributed virtual environment allows remote users to communicate and interact with each other in a 3D environment through networks, in particular the Internet. Although existing work mainly focuses on visual communications, there is an increasing interest on audio communications too. The sound generation process is to modulate the input sound sources from the remote users or from some autonomous objects by the reverberation of the environment to produce the output sound. There are a few sound rendering methods proposed, with different applications, such as architectural simulation and online games. To improve the rendering performance, some of these methods employ parallel hardware architectures or dedicated sound processing hardware. In this paper, we propose a distributed sound rendering architecture for real-time sound rendering in a distributed virtual environment with moving observers and sound sources. We also propose the distributed prioritized sound rendering method to improve the rendering performance while preserving the perceptual quality. The new architecture has the advantages that it is based on low cost PCs and is scalable. |
主题分类 |
基礎與應用科學 >
資訊科學 |