题名

使用者經驗研究的回顧與展望

并列篇名

User Experience Research: An Introduction

DOI

10.29843/JCCIS.201901_(36).0003

作者

許峻誠(Chun-Cheng Hsu)

关键词
期刊名称

資訊社會研究

卷期/出版年月

36期(2019 / 01 / 01)

页次

27 - 37

内容语文

繁體中文

主题分类 基礎與應用科學 > 資訊科學
社會科學 > 社會學
社會科學 > 傳播學
参考文献
  1. 許峻誠(2011)。數位典藏藝術類網站頁面之使用者經驗研究。藝術教育研究,22,79-103。
    連結:
  2. Arhippainen, L.,Tahti, M.(2003).Empirical evaluation of user experience in two adaptive mobile application prototypes.MUM 2003. Proceedings of the 2nd International Conference on Mobile and Ubiquitous Multimedia
  3. Baekdal, T. (2006, June). The battle between usability and user-experience. Baekdal Plus. Retrieved from https://www.baekdal.com/trends/usabilty-vs-user-experience-battle
  4. Beyer, H.,Holtzblatt, K.(1998).Contextual design: Defining customer-centered systems.San Francisco:Morgan Kaufmann.
  5. Edwards, E. C.,Kasik, D. J.(1974).User experience with the CYBER graphics terminal.Proceedings of VIM- 21,New York:
  6. Georgiadis, C. K.,Chau, P. Y. K.(2013).Introduction to the special issue on user experience in e-business environments.Information Systems and e-Business Management,11(2),185-188.
  7. Hassenzahl, M.,Diefenbach, S.,Göritz, A.(2010).Needs, affect, and interactive products - Facets of user experience.Interacting with Computers,22(5),353-362.
  8. Hassenzahl, M.,Tractinsky, N.(2006).User experience - a research agenda.Behaviour & Information Technology,25(2),91-97.
  9. Hummels, C.,Overbeeke, K.(2010).Special issue editorial: Aesthetics of interaction.International Journal of Design,4(2),1-2.
  10. Jennifer, R. B.,Schall, A. J.(2014).Eye tracking in user experience design.Amsterdam:Morgan Kaufmann.
  11. Karapanos, E.,Zimmerman, J.,Forlizzi, J.,Martens, J.(2009).User experience over time: An initial framework.Proceedings of the 27th Annual SIGCHI Conference on Human Factors in Computing Systems-CHI '09,New York, USA:
  12. Kim, C.,Self, J. A.,Bae, J.(2018).Exploring the first momentary unboxing experience with aesthetic interaction.The Design Journal,21(3),417-438.
  13. Knight, J., & Jefsioutine, M. (2002). Understanding the user: Research methods to support the digital media designer. Retrieved from ResearchGate: https://www.researchgate.net/publication/252902600_Understanding_the_user_Research_methods_to_support_the_digital_media_designer
  14. Law, E. L. C.,van Schaik, P.(2010).Modelling user experience - An agenda for research and practice.Interacting with Computers,22(5),313-322.
  15. Lewis, J. R.(2015).Introduction to the special issue on usability and user experience: Methodological evolution.International Journal of Human-Computer Interaction,31(9),555-556.
  16. Mahlke, S.,Minge, M.,Thüring, M.(2006).Measuring multiple components of emotions in interactive contexts.CHI'06 extended abstracts on Human factors in computing systems,New York:
  17. Norman, D. A.(2004).Emotional design: Why we love (or hate) everyday things.New York:Basic Books.
  18. Rosenzweig, E.(2015).Successful user experience: Strategies and roadmaps.Burlington, VT:Morgan Kaufmann.
  19. Roto, V.(2006).Department of Computer Science and Engineering, Helsinki University of Technology.
  20. Serra, G.,Cucchiara, R.,Kitani, K. M.,Civera, J.(2017).Guest editorial special issue on wearable and ego-vision systems for augmented experience.IEEE Transactions on Human-Machine Systems,47(1),1-5.
  21. Zaharias, P.,Mehlenbacher, B.(2012).Exploring user experience (UX) in virtual learning environments.International Journal of Human-Computer Studies,70(7),475-477.
  22. 陳建雄(譯),Preece, J.,Rogers, Y.,Sharp, H.(2013).互動設計:跨越人—電腦互動.台北:全華科技.
  23. 劉靜,孫向紅(2011)。什麼決定著使用者對產品的完整體驗?。心理科學進展,19(1),94-106。
被引用次数
  1. 盧麗淑,侯芊妘(2022)。「未織的話語歌-客家山歌AR互動展演」之實踐與反思。博物館學季刊,36(3),49-75+77。
  2. 魏孟君,潘惠如,陳玫岑,陳秀婷,林莉純(2023)。以使用者為中心的設計優化博物館數位典藏網站之使用性評估。科技博物,27(1),67-97。
  3. (2024)。以使用者經驗探究知識網站的使用目的、網站特性與使用行為。教育傳播與科技研究,135,37-55。