英文摘要
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Design is a discipline that combines theory and practice. Often from an operating experience, design study confirms with professional understandings. In addition to resulting in creative ideas, design methodology play a big role in problem solving. Design education, therefore, needs to provide adequate opportunities that allow learners to practice in the field. Learning by doing, doing within learning; nowadays learning environment ideally should include the hand-on experiences for the student to engage in activities with real problem and dealing with read people in the field. This is a new challenge for design education programs. This paper reports the processes of the community development that invited 42 novice learners who participated in the "Hero A Plus" project. The findings of this study show that the collaboration project benefits both learners as well as the community. Although obstacles in financial programs, human resources and managements occurred along the development, the project outputs, however, warrants the specific students' learning outcomes. While students work in the field, their creative team work successfully promote the visibility and addresses the actual needs of the community. The win-win situation is a highly beneficial and transforms the participants from both sides. Students increase confidence level of their abilities in problem-solving when facing with a real challenge, while positive feedback from these experiences permeate through the team, encouraging the participated students to become a proactive hero in the real world.
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