题名

以遊戲式學習方法建置腦波結合手勢操控的數位學習系統

并列篇名

A Game-Based Learning System with Brainwave and Gesture Controlling Technologies

DOI

10.6285/MIC.4(S1).12

作者

趙峻毅(Chun-Yi Chao);黃河銓(Ho-Chuan Huang)

关键词

遊戲式學習 ; 自然科學習 ; 腦波 ; 體感控制 ; Game-based Learning ; Science Education ; Brainwave ; Motion-sensing and Control

期刊名称

管理資訊計算

卷期/出版年月

4卷特刊1(2015 / 08 / 01)

页次

107 - 116

内容语文

繁體中文

中文摘要

本研究目的在建置一套具有體感與腦波操作功能的悅趣化的數位學習系統,藉由整合手勢操控器與腦波偵測機的功能,並注入遊戲互動的元素,從而設計出一套手勢控制結合腦波的數位學習系統。配合手勢控制結合腦波與自然科學之教材,設計並開發一套腦波結合體感的數位學習系統,希冀此系統能達到「悅趣學習,寓教於樂」的功能,並能顯著地增進學生學習成效與促進學生學習動機。而本系統教材亦依循教育部所頒布自然科學習能力指標制定教材,並以國小五年級上學期自然科教學單元作為本系統設計手勢控制及腦波數位互動教材的標準。最後,本系統的實驗結果亦顯示本系統的可行性。

英文摘要

The purpose of this study is to develop a digital game-based learning system with motion and brainwave controlling technologies. With the gesture controlling technology, school children can use hand gesture to interact with the system in a game-based learning environment. By the brainwave controlling technology, the system can also collect the brainwave patterns from the learners and provide feedback about attention status for learners. Combined with gesture and brainwave controlling technologies, the system was designed and implemented for improving school children's learning achievement and enhancing their learning motivation with fun and challenges to learning. In addition to the above features, the learning materials constructed in the system also follows the curriculum plan for fifth grade by Ministry of Education in Science education to facilitate learner’s achievement. Finally, the experimental results also demonstrated the feasibility of the system.

主题分类 基礎與應用科學 > 資訊科學
社會科學 > 管理學
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