英文摘要
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This research examines the impact of AR (Augmented Reality) teaching materials on learning effectiveness and motivation. The experiment content is the section of "light bulbs" of the Science and Technology subject in elementary schools. The subjects are the fourth-grade schoolchildren of the elementary school, and experiments are used as research methods. The total number of participants is 50. In the learning effectiveness experiment, the traditional teaching materials are 22 people in the control group. Using AR technique along with cards for the experimental group of 28 people. Furthermore, in the learning motivation experiment, the traditional teaching materials are 22 people in the control group and one invalid questionnaire. Using AR technique along with cards for the experimental group of 28 people. In the two teaching ways, the same course content and section are carried out separately, and the difference in learning effectiveness is evaluated by the level of the Bloom's Taxonomies of Education Objectives and learning motivation is evaluated by the ARCS learning motivation questionnaires. According to the student's questionnaire, the data analysis was carried out to understand the impact of AR on learning effectiveness and motivation. The results of the test showed that compared with traditional teaching, the use of AR as teaching materials failed to improve the learning effectiveness of schoolchildren. However, compared with traditional teaching, the use of AR in teaching materials has a better impact on learning motivation of schoolchildren.
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