题名

運算思維與中小學資訊科技課程

作者

林育慈;吳正己

关键词

資訊科技課程 ; 運算思維 ; 程式設計教學

期刊名称

教育脈動

卷期/出版年月

6期(2016 / 06 / 01)

页次

5 - 20

内容语文

繁體中文

中文摘要

各先進國家為因應資訊科技的發展與國家人才需求,皆重新擬訂資訊科技課程之理念與方向。我國資訊科技課程歷經數次變革,十二年國教總綱中已將「資訊科技」列為國、高中之必修課程,課綱草案亦已將運算思維列為重要理念,希冀由運算思維之培養,提升學生善用運算思維與資訊科技工具解決問題、合作共創、溝通表達等高階能力。本文除探討我國及世界各國資訊科技課程發展理念外,並由程式設計與STEM理念分別提出運算思維教學的實施策略,藉以拋磚引玉,喚起各界對資訊科技教育之重視與投入。

主题分类 社會科學 > 教育學
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被引用次数
  1. 陳秋燕,邱瓊芳,吳正己(2021)。高中資訊科技教科書資訊科學史內容分析。科學教育學刊,29(2),167-189。
  2. 陳怡芬、翁禎苑、林育慈(2018)。運算思維導向程式設計教學-以「動手玩音樂」模組化程式設計為例。中等教育,69(2),127-141。
  3. 胡秋帆,林育慈,吳正己,王恩慈(2020)。十二年國教資訊科技科目學習次概念之探究。教育研究集刊,66(1),77-102。
  4. 林菁(2020)。探究式資訊素養融入國中階段課程之追蹤研究。教育資料與圖書館學,57(1),73-120。
  5. 劉旨峰,黃元彥,林俊閎(2019)。機器人學習活動中的程式學習困境:以南投縣偏鄉機器人中學社團為例。數位學習科技期刊,11(2),1-35。
  6. 盧美麗,蔡文宬(2023)。科技輔助融入網球體育教學學生學習動機與自我效能之研究。嶺東通識教育研究學刊,10(1),53-88。
  7. 翁志強(2023)。經濟學課程中運算思維能力的培養與運用。商管科技季刊,24(2),163-193。
  8. 謝文偉,陳建廷(2023)。STEAM素養融入籃球投籃教學對大學生學習成效之影響。中原體育學報,20,59-74。
  9. 掌慶維,李宏盈,吳采陵(2020)。體育師資生與科技教學內容知識(TPACK)關係之探討。中華體育季刊,34(2),89-97。
  10. 周倩,李怡慧(2023)。數位教科書或網路教材資源?臺灣國高中資訊科技教師之使用現況、觀點與期待。教科書研究,16(1),45-77。
  11. (2019)。結合桌遊的運算思維翻轉學習模式對小學生學習表現之影響。教育研究月刊,301,50-65。
  12. (2021)。積木式程式設計之學習成效後設分析。教育學報,49(2),71-95。
  13. (2023)。臺灣國小教師運用ICT於學生專題學習之決策樹分析。清華教育學報,40(2),1-47。