英文摘要
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The rapid technological advances in mobile communications have encouraged museums to apply innovative digital technologies to mobile learning. In addition to digital guided tours, some museums have incorporated games, guided explorations and multi-user interactive learning to enrich visitors' interactive learning experiences. However, these services are merely exhibitions within the confines of museums, without taking into account visitors' pre-visit, on-site visit and post-visit learning experiences. Consequently, museums are not making good use of their integrated, interdisciplinary digital and physical learning resources, and are failing to proactively provide interdisciplinary learning content and extended value-added services. This study applies ontology to the integration of resources for interdisciplinary learning and activities, and to the linking up of various stages of the learning process. The entire learning process was planned and monitored, and learning behavior dynamically analyzed, taking into account individual needs during the pre-visit, on-site visit and post-visit learning stages. Moreover, learning processes and methods were recommended to learners in an effort to establish personalized mobile learning service modes and prototypical systems. It is hoped that from analysis of learning interests through long-term learning processes that a close interactive relationship will be established between learners and museums to achieve the goals of proactive promotion and sustainable marketing of museums.
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