英文摘要
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Multimedia Interactive Technology (MIT) provides entertainment to audiences, thus it has become one of the most common exhibition methods among museums. However, if overused, it can become distracting to visitors. In addition, multimedia technology is costly. It is important to fulfill the educational objectives of exhibitions by effectively using resources. This study focuses on an exhibition of the Kaohsiung Museum of History, entitled "Divine Guidance-Chance from God". Through questionnaires, interviews and observations, the aims are to explore the relationships of visitor age and visitor satisfaction with and effectiveness of learning from an interactive display of divination sticks. From the results of this study, the author discusses museum implementation, assessment and decision-making in regards to the costs and learning effectiveness of MIT displays. From analysis of the obtained data, audiences aged below 19 and over 60 were more attracted to the interactive display and thus learning effectiveness was higher among these age groups. It is suggested that this museum design appropriate interactive software for target groups as a way of communicating exhibition content. However, such interactive software should be a supplement to the exhibition rather than the main focus. As the museum lacks financial and human resources for exhibitions, MIT should not be overused. As the main motivation for visiting the museum is learning and obtaining historical knowledge, the museum should use multiple display methods in addition to MIT. For example, visitors aged 30-59 anticipate the opportunity to view historical objects and artifacts.
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