英文摘要
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Taiwan is an ethnically and culturally diverse society. Folk songs and ballads are highly representative of the Hakka culture. Cultural content presented via applications of technology that are themselves based on culture and integration of culture and technology have become modern innovation trends. The aim of this study is to attempt, through the integration of theories related to culture and technology, to apply augmented reality (AR) technology to the presentation of Hakka folk songs. Through micro exhibition, interactive prototype and practices were developed. A questionnaire survey and in-depth interviews of Generation Z participants and experts were conducted following their exhibition experience to obtain feedback. The findings included: (1) Micro exhibition prototype design: Based on preliminary planning and design of the prototype, the Unwoven Discourse - Hakka Folk Song AR Interactive Exhibition was proposed, the content of which included older and more recent Hakka folk songs, Hakka tea-picking songs, and Hakka pop songs. Using crisscrossing leaves and dialog box design, the characteristics of these songs were presented. Five areas were planned as AR experiential and cultural perception survey and analysis sites. (2) AR experiential cognition analysis: Generation Z subjects and experts agreed that the use of AR increased the cultural attraction and entertainment value of the Hakka songs that were presented. In terms of the physical space, cultural elements should be incorporated into the visual design and a linear visitation route should be adopted to create a relaxing and pleasant experience.
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