题名 |
具自動導航之混和實境的穿戴式遊戲裝置設計 |
并列篇名 |
Design of An Auto-Navigable Mobile Augmented Virtual Reality Wearable Game Device |
DOI |
10.29465/IJDMD.201506_7(1).0004 |
作者 |
徐道義(Tao-I Hsu) |
关键词 |
穿戴式裝置 ; 擴增實境 ; 混合實境 ; Augmented Reality ; Augmented and Virtue Reality ; AVR ; SLAM |
期刊名称 |
國際數位媒體設計學刊 |
卷期/出版年月 |
7卷1期(2015 / 06 / 01) |
页次 |
37 - 45 |
内容语文 |
繁體中文 |
中文摘要 |
本研究研製一個混和實境裝置,結合即時互動、高自由度室內行動遊戲平台,讓本裝置使用玩家可同時目視周邊實境加上3D虛擬動畫同時展現的裝置,本裝置涵蓋有整合各類互動即時感知器,有方位的IMU、LRF雷射測距與Ultra-Sound超音波感知等讀數,以HDMI呈現在LCD螢幕,開發出演算法軟體設計核心,內涵電腦視覺線性幾何特徵辨識與估測幾何特徵參數,獲取裝置使用者進入當下的環境地圖與即時位置資訊,使用者藉著智慧自動導航HMD裝置,可以有效掌握數位媒體的遊戲高度互動性,沉浸於3D動畫無限虛擬想像空間。 |
英文摘要 |
This research aims a realization a platform of mixed Augmented Reality and Virtual Reality, so called Mixture Reality. This developed interactive device integrates various sensors to estimate a plenary playing environment map and current location allowing the player automatically guidance can be achieved. The sensed signals include Laser Range Finder, Inertial Measurement Unit, Ultra Sound and Magnetic Field Sensing. To effective employ these signals allowing a simultaneous location and mapping algorithm is designed and developed. The geometrical features of the entered environment are extracted and grouped to a meaningful landmark. The guidance can be accomplished by utilize these grouped features to rotation and translation for players each movement. The developed wearable device can be applied to different visualized multimedia such as computer game, animation and training simulation. |
主题分类 |
人文學 >
藝術 社會科學 > 傳播學 |
参考文献 |
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