题名

Applying the method of Taxonomy of Experience (ToE) to Design Education

DOI

10.29465/IJDMD.201712_9(2).0001

作者

Wen-Chia Wang

关键词

User experience ; ToE ; verbal commentary ; news application

期刊名称

國際數位媒體設計學刊

卷期/出版年月

9卷2期(2017 / 12 / 01)

页次

1 - 9

内容语文

英文

中文摘要

User experience is an important perspective in design process. General methodologies would be taught to students to obtain and analyse user experience. For the purpose of improving students' sensitivity to users' thoughts; the method of Taxonomy of Experience (ToE) and its analytic process which was named SEEing were applied to the lectures of User Experience in the Department of Media Design in a university in Taiwan. A total of eighty students were taught this method through lecturing with slides. Four news applications were selected for analysing user experience by ToE as an assignment. Three focus group interviews were conducted after the completion of the assignment to understand the pros and cons of applying this method in design education. Most students agreed that ToE provides clear categories for referring to users' feelings and verbal commentary of the news applications; in addition, the nine steps help to distil and highlight necessary elements that impact users' satisfaction of the news applications. However, the SEEing process is lengthy for impatient students. Large time consumption for finding the meaning of the users' verbal commentary was also a concern. Overall, this method opens the students' mind and evokes the students' sensitivity to think further regarding user experience.

主题分类 人文學 > 藝術
社會科學 > 傳播學
参考文献
  1. Norman, D. A. (2010). Why Design Education Must Change. core77.com, (JANUARY2011), 1–6. Retrieved from https://www.researchgate.net/profile/Donald_Norman/publication/235700801_Wir_brauchen_neue_Designer_Why_Design_Education_Must_Change/links/54a2b47e0cf256bf8bb0d448.pdf
  2. Bevan, N. (2107). What is the difference between the purpose of usability and user experience evaluation methods? Retrieved from www.nigelbevan.com
  3. (2010).ISO DIS 9241-210:2010. Ergonomics of human system interaction - Part 210: Human-centred design for interactive systems.Switzerland:International Standardization Organization=ISO.
  4. Anderson, R.(2000).Organizational Limits to HCI: Conversations with Don Norman and Janice Rohn.Interactions,7(3),36-60.
  5. Bernhaupt, R.,Mueller, F. F.(2016).Game User Experience Evaluation.Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems,New York:
  6. Brezet, H.P.D.,Vergraght, P.P.D.,Van der Horst, T.(2001).Kathalys: Vision on sustainable product innovation.Amsterdam:BIS publishers.
  7. Coxon, I.(2007).Western Sydney University.
  8. Csikszentmihalyi, M.(1991).Flow: the psychology of optimal experience.New York:Harper Collins.
  9. Davey, B.(1983).Think Aloud: Modeling the Cognitive Processes of Reading Comprehension.Journal of Reading,27(1),44-47.
  10. ENGAGE(2006).EU projectEU project,未出版
  11. Fonteyn, M. E.,Kuipers, B.,Grobe, S. J.(1993).A description of think-aloud method and protocol analysis.Qualitative Health Research,3,430-441.
  12. Garrett, J.(2002).The Elements of User Experience: User-Centered Design for the Web.Berkeley, CA:New Riders Press.
  13. Glanville, R.(1999).Researching design and designing research.Design Issues,15(2)
  14. Hanington, B.M.(2000).Innovation and method in design research.Design Plus Research Conference,Milan, Italy:
  15. Higgs, E.(Ed.),Light, A.(Ed.),Strong, D.(Ed.)(2000).Technology and the good life.Chicago:University of Chicago Press.
  16. Higgs, J.(Ed.)(1997).Qualitative research: discourse on methodologies.Sydney:Hampden Press.
  17. Law E. L.-C.,Roto V.,Hassenzahl M.,Vermeeren A. P. O. S.,Kort J.(2009).Understanding, scoping and defining user experience: a survey approach.Proceedings of the SIGCHI Conference on Human Factors in Computing Systems,Boston, MA, USA:
  18. NORMAN, D.A.(2004).Emotional design: Why we love (or hate) everyday things.New York:Basic Books.
  19. Rangardt, J.,Czaja, M.(2017).Chalmers University of Technology.
  20. Roto, V.(2006).User Experience Building Block.Proceedings of NordiCHI'06
  21. Sahid, D. S. S.,Santosa, P. I.,Ferdiana, R.,Lukito, E. N.(2016).Evaluation and measurement of Learning Management System based on user experience.2016 6th International Annual Engineering Seminar (InAES)
  22. Schmitt, B.(1999).Experiential marketing: how to get customers to sense, feel, think, act, and relate to your company and brands.New York:The Free Press.
  23. Väänänen-Vainio-Mattila, K.,Roto, V.,Hassenzahl, M.(2008).Towards practical user experience evaluation methods.GCOST (European Cooperation in Science and Technology) Proceeding of the International Workshop on Meaningful Measures: Valid Useful User Experience Measurement (VUUM),Reykjavik, Iceland:
  24. Van Manen, M.(1997).Researching lived experience: human science for an action sensitive pedagogy.Ontario, London:Althouse Press.
  25. Vermeeren, A.,Law, E.,Roto, V.,Obrist, Marianna,Hoonhout, J.,Väänänen-Vainio-Mattila, K.(2010).User experience evaluation methods: current state and development needs.Proceedings: NordiCHI 2010