题名

The Impact of Pokémon Go on Taiwanese People's Daily Life

并列篇名

玩寶可夢對於台灣人日常生活的影響

DOI

10.29465/IJDMD.202012_12(2).0002

作者

王清煌(Ching-Huang Wang);朱文浩(Wu-Haw Jue);吳偉西(Wei-Shi Wu);邱佳涵(Jia-Han Chiu);施欣妤(Sin-Yu Shih);洪佳君(Jia-Jun Hong);郭純禎(Chun-Chen Kuo);劉盈佳(Ying-Jia Liu);吳天佑(Tian-You Wu)

关键词

Pokémon Go ; Taiwan ; online questionnaire ; 寶可夢Go ; 台灣 ; 線上網路問卷

期刊名称

國際數位媒體設計學刊

卷期/出版年月

12卷2期(2020 / 12 / 01)

页次

16 - 29

内容语文

英文

中文摘要

The current study aimed to explore 405 Taiwanese college students' (M: 165; F: 240) attitudes toward the impact of Pokémon Go on Taiwanese people's daily life. The instrument for data collection was an anonymous 27-item six-point Likert scaled online questionnaire. The results of the current study indicated that regardless of gender, all the participants' responses to all the questionnaire items were almost the same or slightly different. Overall, playing Pokémon Go could function to some extent as therapy, (foreign) language learning, and interpersonal relationship development. However, the three different groups' (still play, seldom play, and never play) responses to items 10 (Playing Pokemon Go can help make new friends) and 19 (Playing Pokémon Go can help learn English) were obviously different. Educationally speaking, Pokémon Go could be employed as a (foreign) language learning tool; on the other hand, morality education could not be overemphasized for the environmental protection in Taiwan.

英文摘要

本研究旨在探討來自台灣各地區,405位大學生(男:165;女:240)對於寶可夢在日常生活中的影響及看法。透過網路問卷調查,以全台受測大學生與性別來看,玩家對寶可夢的看法幾乎相近或僅有些微差異,整體而言,玩寶可夢某種程度上可以增進人們身心健康、提供語言學習機會、及增進人際關係。但以三個群組(一直在玩的玩家、不常玩的玩家和從沒玩過的玩家)來看,某些看法差異較大,尤其是第十題的玩寶可夢有助於交朋友及第十九題的玩寶可夢有助於學習英語。以教育方面來說,寶可夢可以作為語言學習的工具;另一方面,台灣人民對環境保護的道德教育有待提升。

主题分类 人文學 > 藝術
社會科學 > 傳播學
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