参考文献
|
-
[1] Bergstrom, J. R., & Schall, A. (Eds.). (2014). Eye tracking in user experience design. Elsevier.
連結:
-
[2] Buscher, G., Cutrell, E., & Morris, M. R. (2009). What do you see when you're surfing?: using eye tracking to predict salient regions of web pages. In Proceedings of the SIGCHI conference on human factors in computing systems, 21-30. ACM.
連結:
-
[3] Chen, Y., & Tsai, M. J. (2015). Eye-hand coordination strategies during active video game playing: An eye-tracking study. Computers in Human Behavior, 51, 8-14.
連結:
-
[4] Coulson, M. (2004). Attributing emotion to static body postures: Recognition accuracy, confusions, and viewpoint dependence. Journal of nonverbal behavior, 28(2), 117-139.
連結:
-
[5] Dael, N., Mortillaro, M., & Scherer, K. R. (2012). Emotion expression in body action and posture. Emotion, 12(5), 1085.
連結:
-
[6] De Meijer, M. (1989). The contribution of general features of body movement to the attribution of emotions. Journal of Nonverbal Behavior, 13(4), 247-268.
連結:
-
[7] D'Mello, S., Olney, A., Williams, C., & Hays, P. (2012). Gaze tutor: A gaze-reactive intelligent tutoring system. International Journal of Human-computer Studies, 70(5), 377-398.
連結:
-
[10] Glowinski, D., Dael, N., Camurri, A., Volpe, G., Mortillaro, M., & Scherer, K. (2011). Toward a minimal representation of affective gestures. Affective Computing, IEEE Transactions on, 2(2), 106-118.
連結:
-
[11] Irwin, D. E. (1992). Memory for position and identity across eye movements. Journal of Experimental Psychology: Learning, Memory, and Cognition, 18(2), 307.
連結:
-
[13] Juslin, P. N., & Sloboda, J. (Eds.). (2011). Handbook of music and emotion: Theory, research, applications. Oxford University Press.
連結:
-
[14] Kleinsmith, A., & Bianchi-Berthouze, N. (2013). Affective body expression perception and recognition: A survey. Affective Computing, IEEE Transactions on, 4(1), 15-33.
連結:
-
[15] Land, M. F., & Hayhoe, M. (2001). In what ways do eye movements contribute to everyday activities?. Vision Research, 41(25), 3559-3565.
連結:
-
[16] Lee, H., Lim, S. Y., Lee, I., Cha, J., Cho, D. C., & Cho, S. (2013). Multi-modal user interaction method based on gaze tracking and gesture recognition. Signal Processing: Image Communication, 28(2), 114-126.
連結:
-
[18] Picard, R. W. (1997). Affective computing (Vol. 252). Cambridge: MIT press.
連結:
-
[19] Piqueras-Fiszman, B., Velasco, C., Salgado-Montejo, A., & Spence, C. (2013). Using combined eye tracking and word association in order to assess novel packaging solutions: A case study involving jam jars. Food Quality and Preference, 28(1), 328-338.
連結:
-
[20] Ramani, K. (2015). A gesture-free geometric approach for mid-air expression of design intent in 3D virtual pottery. Computer-Aided Design, 69, 11-24.
連結:
-
[21] Rizzolatti, G., Riggio, L., Dascola, I., & Umiltá, C. (1987). Reorienting attention across the horizontal and vertical meridians: evidence in favor of a premotor theory of attention. Neuropsychologia, 25(1), 31-40.
連結:
-
[22] Roupé, M., Bosch-Sijtsema, P., & Johansson, M. (2014). Interactive navigation interface for virtual reality using the human body. Computers, Environment and Urban Systems, 43, 42-50.
連結:
-
[23] Russell, J. A. (1980). A circumplex model of affect. Journal of Personality and Social Psychology, 39(6), 1161.
連結:
-
[24] Schouwstra, S. J., & Hoogstraten, J. (1995). Head position and spinal position as determinants of perceived emotional state. Perceptual and Motor Skills, 81(2), 673-674.
連結:
-
[25] Thayer, R. E. (1989). The biopsychology of mood and arousal. Oxford University Press.
連結:
-
[27] Thompson, N., & McGill, T. J. Affective stack — A model for affective computing application development. Journal of Software, 10(8), 919-930.
連結:
-
[28] Vu, T. M. H., Tu, V. P., & Duerrschmid, K. (2015). Design factors influence consumers’ gazing behaviour and decision time in an eye-tracking test: A study on food images. Food Quality and Preferenc, 47, 130-138.
連結:
-
[29] Watson, D., & Tellegen, A. (1985). Toward a consensual structure of mood. Psychological Bulletin, 98(2), 219.
連結:
-
[30] Yarbus, A. L. (1967), Eye movements and vision. Springer US.
連結:
-
[31] Zhang, B., & Seo, H. S. (2015). Visual attention toward food-item images can vary as a function of background saliency and culture: An eye-tracking study. Food Quality and Preference, 41, 172-179.
連結:
-
[32] 陳廷暐. (2011). 基於體感互動科技發展互動式溝通與情緒感知平台. 元智大學機械工程研究所碩士論文。
連結:
-
[8] Duchowski, A. (2007). Eye tracking methodology: Theory and practice (Vol. 373). Springer Science & Business Media.
-
[9] Ekman, P., & Friesen, W. V. (2003). Unmasking the face: A guide to recognizing emotions from facial clues. Ishk.
-
[12] Jiménez, J. (2014). Application of eye-tracking methodology for fragrance evaluation. Scientific Papers, 23.
-
[17] Michailidou, E., Harper, S., & Bechhofer, S. (2008, September). Visual complexity and aesthetic perception of web pages. In Proceedings of the 26th annual ACM international conference on Design of communication, 215-224. ACM.
-
[26] Tomkins, S. S. (1984). Affect theory. Approaches to Emotion, 163, 195.
-
[33] 譚發銘. (2014). 虛擬校園導覽系統設計與實作-以亞洲大學為例. 亞洲大學資訊傳播學系碩士論文。
-
[34] 魏佑嘉. (2014). 使用 Kinect 之直覺式 3D 博物館導覽系統. 真理大學資訊工程學系碩士班碩士論文。
-
[35] Eye tracking. (n.d.). Retrieved October 20, 2015, from https://en.wikipedia.org/wiki/Eye_tracking
-
[36] Getting ready for shipping. (n.d.). Retrieved November 7, 2015, from https://en.wikipedia.org/wiki/Eye_tracking
-
[37] 虛擬實境(無日期)。2015年10月29日,取自: https://en.wikipedia.org/wiki/Eye_tracking
-
[38] 情感交互—移动应用产品交互趋势(2013年2月6日)。2015年10月25日,取自: http://www.cocoachina.com/programmer/20130206/5660.html
-
[39] 情感運算(2012年4月12日)。2015年10月25日,取自: https://selinachang2581.wordpress.com/2012/04/12/%E6%83%85%E6%84%9F%E9%81%8B%E7%AE%97/
-
[40] Kinect 應用程式開發入門(無日期)。2015年11月06日,取自: https://msdn.microsoft.com/zh-tw/hh367958.aspx
|