题名

四年級自然與生活科技之擴增實境探究式學習教案設計-以昆蟲單元為例

并列篇名

Instructional Design of Employing Augmented Reality into the Inquiry-based Learning of the Natural and Living Technology Subject in the Fourth Grader: Taking the Insect Unit for an Example

DOI

10.6587/JTHRE.2017.4(1).2

作者

陳志鴻;許庭嘉;鄭立娜

关键词

教案設計 ; 擴增實境 ; 探究式學習 ; 學習動機

期刊名称

科技與人力教育季刊

卷期/出版年月

4卷1期(2017 / 09 / 01)

页次

15 - 28

内容语文

繁體中文

中文摘要

本文為一份小學四年級自然與生活科技的教案設計,將擴增實境結合探究式學習在昆蟲這個單元的學習,透過投入(engagement)、探索(exploration)、解釋(explanation)、精緻(elaboration)、以及評量(evaluation)這五個探究的歷程(後面簡稱5E探究學習環)。研究結果發現學生的學習動機顯著提升,而且執行活動的教師在活動結束後也提出反思以作為以後研究參考。

主题分类 社會科學 > 教育學
社會科學 > 經濟學
社會科學 > 管理學
参考文献
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被引用次数
  1. 蔡浩軒,孟瑛如(2020)。擴增實境(AR)之比與比值數學教材對國小六年級學習障礙學生學習及課堂注意力成效提升之探討。特殊教育學報,51,65-99。
  2. 蔡浩軒,孟瑛如(2020)。擴增實境技術融入特殊教育課程設計之現況與趨勢探討。特教論壇,28,1-19。
  3. 鄭霈絨,陳立杰,郭晉谷,宋誌凱(2022)。擴增實境教材與平面教材對於幼兒認知物體特徵的影響。數位學習科技期刊,14(3),29-56。